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Number Four - 3D sculpt

3D sculpt in Oculus Medium based on the ‘Number Four’ character design from @luigil (Luigi Lucarelli).

My first time using Oculus Medium in VR and it was a lot of fun and learned a lot from doing so. Had to upload the 10% quality models as the full detailed models were too big in file size for Sketchfab. Some things could have been done better but will definitely use it again.

Reference: https://www.artstation.com/artwork/B1mOyl
Twitter: @AlexMcCunn

Sketchfab preview

Process - Sculpting the body proportions and making it accurate to the concept design.

Process - Sculpting the body proportions and making it accurate to the concept design.

Process - Sculpting the body proportions and making it accurate to the concept design. More detail was added later like the colours and stance.

Process - Sculpting the body proportions and making it accurate to the concept design. More detail was added later like the colours and stance.

Process - template for the hand and sword weapon. Flipped for when I need left hands.

Process - template for the hand and sword weapon. Flipped for when I need left hands.

Process - Figuring out hand placement for the levitation beams before posing them.

Process - Figuring out hand placement for the levitation beams before posing them.

Process - Without hands.

Process - Without hands.

Process - Back view

Process - Back view

Arnold Render grey lambert

Arnold Render grey lambert

Black background renders

Black background renders

Orange background renders

Orange background renders

Pure black background renders

Pure black background renders

White background renders

White background renders